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lesson learned through what are ur opinions on the respawns being appliable for basic/boss characters
What's the evidence for that again? It seems fine for the bosses since Torchwood can respawn and he is both a boss and playable character, but I haven't seen evidence for basic troops.
 
respawning applying to all of the plants/zombies (basic and bosses) and an addition to respawning:
It has shown multiple times in the comics and games that regular plants and zombies can respawn/randomly come back to life as for example potato mine and dandelions(that isn't a hero plant and rather an spawn able) can respawn from blowing themselves up(which dandelion treats as an usual thing she regularly does) with other spawn able's which are playable like wildflowers and tv heads who both are treated as being basic plants and zombies are also able to respawn(with one of their abilities quite literally being based around this) with other characters like major sweetie treating it as an in universe thing all the plants and zombies can do added in that basic zombies like Mr. Stubbins have came back from being eaten and digested by chomper further implying that this is rather just an in universe thing all of the plants/zombies can just do.

What's the evidence for that again? It seems fine for the bosses since Torchwood can respawn and he is both a boss and playable character, but I haven't seen evidence for basic troops.
here
 
Actually, I think the Power Mimicry of Plants should be removed.
it's shown that the plants can copy abilities/techniques of other variants or even completely different plants like peashooter gaining the party time from the party plants (despite the fact peashooter doesn't have a party variant with each of the party characters being completely different plant species compared to peashooter) and sunflower gaining vampire sunflower ability to drain the life force out of people she shoot to heal herself.
 
Yeah
Idl this is maybe power nullification or NPI [Incorporeality]
 
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Currently neutral due to unfamiliarity on the basis & ability.
Well, to explain, the Real World in PVZ is accepted as a separate universe that views the entire PVZ world as fiction; it also views the entire world as data on the screen. My point is that Looney Tunes also achieves this, with its Real World viewing the entire Looney Tunes world as data on a computer so i think it should be "possible".
Additionally: In this discussion, the data that makes up the world will be considered Information Type 2.
 

king Gnomus

abilities
good, maybe could also be resurrection negation but IDK
Seems alright
Works
this is good
yeah
It’s AFK, not AKA, otherwise good
  • immorality type 2,3,6,7: the gnomes can still kill the zombies despite their listed immorality's above.
Should be combined with the immortality type 4 negation, I think
Looks good
Should also be space survival if not already on the profile
resistances
  • transmutation (layered 2): king gnomus similar to other bosses can't be turned into an goat by rose.
Looks good
  • poison, radiation, acid, diseases, corruption: zombies are unable to infect the gnomes with their virus which erases the victim memorys turning them into an undead and they can survive attacks from the poison variants.
We don’t know if they can be infected or not, so this should probably be axed
Looks good
I dunno if we can cross scale abilities like this without more justification, I say this gets removed
Looks good
This isn’t resistance because they are still healed by it.
Range upgrade: king gnomus should have interdimensional range due to him being able to use his powers interdimensional from completely different realms or space-times/dimensions.
Yeah, looks good.

I don’t wanna touch the dream stuff rn so just take this
 
We don’t know if they can be infected or not, so this should probably be axed
Zombies has shown to be able to infect anything ranging from humans to animals and what not so its more possible they are just immune to it which from an narrative standpoint makes sense as they are supposed to be the lords/gods of time.
I dunno if we can cross scale abilities like this without more justification, I say this gets removed
Its from being comparable to the bfn zombies/plants skill wise who are massively more unpredictable then crazy dave who was able to do that via being just too unpredictable.
This isn’t resistance because they are still healed by it.
Its more so from the fact that it can't kill them nor affects them much outside of destroying their body(which they can just regenerate from) compared to how it plainout murders the zombies.
 
Zombies has shown to be able to infect anything ranging from humans to animals and what not so its more possible they are just immune to it which from an narrative standpoint makes sense as they are supposed to be the lords/gods of time.
We don’t see them attempting to infect gnomes, and we have no statements for it.
Its from being comparable to the bfn zombies/plants skill wise who are massively more unpredictable then crazy dave who was able to do that via being just too unpredictable.
I don’t think skill=being unpredictable
It’s more so from the fact that it can't kill them nor affects them much outside of destroying their body(which they can just regenerate from) compared to how it plainout murders the zombies.
Zombies still respawn tho just like the gnomes regen
 
We don’t see them attempting to infect gnomes, and we have no statements for it.
the zombies can in general infect things from just injuring them physically so super brainzs or tv head physically harming them with their punch's/smacks should qualify for this.
I don’t think skill=being unpredictable
being unpredictable can also scale in skill if ur fighting style is that unpredictable to the point that it makes super computer brains collapse on itself with the bfn zombies fighting style more unpredictable then crazy Dave strategy's which not just did that but dave in general has his own version of information analysis as he was also able to could accurately solve and figure out Zomboss' plans in seconds from even the smallest of clues then calculate where each of his machine parts went after they were send randomly across space-time itself
Zombies still respawn tho just like the gnomes regen
the zombies unlike the gnomes actually die and have to be either bought back to life or be resurrected by respawning while the gnomes never die and just regenerates back.
 
i just seen this thread and as an genuine question should i rather change the plants and zombies newer justification to high godly and add the gnomes regen as high godly(due to them being able to respawn from wizards existance erasure)

as going based off of the thread i linked from the wiki standards a "smaller" potency of existence erasure wouldn't be able to affect a "bigger" one.

which would apply to this as the plants natural resistance to EE being at a historical potency, would ignore the layered/weaker status of the hax(existence erasure), thus forcing Wizards EE into a higher layer of potency, which the plants can respawn from, thus buffing it to high godly levels.(being history and informational type 2)?
 
i just seen this thread and as an genuine question should i rather change the plants and zombies newer justification to high godly and add the gnomes regen as high godly(due to them being able to respawn from wizards existance erasure)

as going based off of the thread i linked from the wiki standards a "smaller" potency of existence erasure wouldn't be able to affect a "bigger" one.

which would apply to this as the plants natural resistance to EE being at a historical potency, would ignore the layered/weaker status of the hax(existence erasure), thus forcing Wizards EE into a higher layer of potency, which the plants can respawn from, thus buffing it to high godly levels.(being history and informational type 2)?
This is too controversial, especially since this CRT isn't finished yet and the staff hardly ever pay attention to this verse, so let's leave it for the future.
 

Pretty sure "undying" and "ultra undying" zombies in pvz 2 (mainly zombosses, but probably also be cardio zombie, Z-Mech and Roman Caesar zombie) straight up negates shrinking violet size manipulation, with zomboss it happens that a lot of plants abilities don't work on his inventions, shrinking violet is the same

So they may have (maybe any zombies stronger than regular Gargantuars actually) have a "resistance to size manipulation" not limited one, if it's not limited one then it also shouldn't have the layers into it that you mentioned?

I think in pvz heroes shrinking violet can shrink cards that are based on zombosses of pvz2 but I don't think they are even the exact same invention

Prob I can quickly make a video for shrinking violet activating her ability in front of a zomboss (in Penny's pursuit or arena) that shows him negating the shrinking


Everything else seems fine, idk much about garden warfare era tho

Edit: here's the shark zomboss negating shrinking violet size manipulation:

 
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Pretty sure "undying" and "ultra undying" zombies in pvz 2 (mainly zombosses, but probably also be cardio zombie, Z-Mech and Roman Caesar zombie) straight up negates shrinking violet size manipulation, with zomboss it happens that a lot of plants abilities don't work on his inventions, shrinking violet is the same
True(I kinda forgot)
So they may have (maybe any zombies stronger than regular Gargantuars actually) have a "resistance to size manipulation" not limited one, if it's not limited one then it also shouldn't have the layers into it that you mentioned?
Its layered as the stronger zombies can resist it shrinking weaker zombies into nothing who can resist it shrinking out zombies like imps or animals into nothing
I think in pvz heroes shrinking violet can shrink cards that are based on zombosses of pvz2 but I don't think they are even the exact same invention
They seem to upgraded versions with the zombot 1000 being an massively stronger versions of them still gets affected
Prob I can quickly make a video for shrinking violet activating her ability in front of a zomboss (in Penny's pursuit or arena) that shows him negating the shrinking


Everything else seems fine, idk much about garden warfare era tho

Edit: here's the shark zomboss negating shrinking violet size manipulation:

Thank you
 
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