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Roblox Vs Minecraft pt3 (The Player [Slap Battles] vs Player [Minecraft])

Bed respawning is the most game mechanics thing you coulve brought up
Except it's not
This also assume Steve is able to switch to the totem if undying before slap stops time when Steve does not know time is about to be stopped.
If he doesn't switch then he has his shield up, which would block anything Slap has.
Slap can just walk behind the shield in stopped time
Slap doesn't have prior knowledge on Steve's kit. Why would he go behind him?
 
Except it's not


If he doesn't switch then he has his shield up, which would block anything Slap has.

Slap doesn't have prior knowledge on Steve's kit. Why would he go behind him?
While resurrection is a thing Steve does not have this on his profile, and there is no in story explanation for why he can respawn.

He would go behind Steve because there is a giant shield blocking his opening from hitting his opponent
All slap has to do is time stop plus go behind
 
While resurrection is a thing Steve does not have this on his profile, and there is no in story explanation for why he can respawn.
What? It's literally on his profile because of beds. If you don't like it, make a CRT.
He would go behind Steve because there is a giant shield blocking his opening from hitting his opponent
The shield doesn't passively block so Slap has no reason to go behind Steve on his first attempt.
All slap has to do is time stop plus go behind
Which he wouldn't do off-rip.
 
What? It's literally on his profile because of beds. If you don't like it, make a CRT.

The shield doesn't passively block so Slap has no reason to go behind Steve on his first attempt.

Which he wouldn't do off-rip.
Even so, if it doesn't passivley block slap is still gonna assume the shield would hinder him somehow because it's a good damn shield and go behind it. If slap does get blocked by the shield heel know to avoid it.

Why wouldn't he not use his best stun when his opponent isint blocking his attacks
 
Why does Steve's profile say his excuse for ressurection is 'he can respawn". That is the most barebones explanation and if we go by that logic, every video game character has ressurection
 
I really need you to realize that if Steve doesn't want Slap to get close, he can completely shut him out. Steve's effective range for regular attacks is 4 meters, and that drastically increases to 5+ depending on the weapon. This is not including ranged weapons like bows. It's essentially telekinesis. This also goes for block placement, which Steve can use to have complete battlefield control and stop Slap from ever coming close to touching him. The second Steve sees even one of Slap's abilities, he will abuse his elytra and firewords and completely stomp Slap with the spear and mace.

Slap has no way to stop himself from getting blown up by tnt minecarts or end crystals. He has no way to consistently deal damage due to having far less range. He has no way to keep up with Steve's kit in combat due to his swapping between gloves taking much longer than Steve. He has no way to deal with getting burned by lava bucket spam. He has no way to deal with Steve's nigh-infinite resurrection. He has no way to deal with getting filled with arrows with a wide variety of enchantments and status debuffs.
 
I really need you to realize that if Steve doesn't want Slap to get close, he can completely shut him out. Steve's effective range for regular attacks is 4 meters, and that drastically increases to 5+ depending on the weapon. This is not including ranged weapons like bows. It's essentially telekinesis. This also goes for block placement, which Steve can use to have complete battlefield control and stop Slap from ever coming close to touching him. The second Steve sees even one of Slap's abilities, he will abuse his elytra and firewords and completely stomp Slap with the spear and mace.

Slap has no way to stop himself from getting blown up by tnt minecarts or end crystals. He has no way to consistently deal damage due to having far less range. He has no way to keep up with Steve's kit in combat due to his swapping between gloves taking much longer than Steve. He has no way to deal with getting burned by lava bucket spam. He has no way to deal with Steve's nigh-infinite resurrection. He has no way to deal with getting filled with arrows with a wide variety of enchantments and status debuffs.
Ok can we not bring up the ressurection. The justification is absolute utter garbage "He can respawn after being killed". SO CAN EVERY OTHER VIDEO GAME CHARACTER". And steve not letting slap get close would just encourage slap to use time stop more.

Arkan already adressed the made earlier, I'll just copy and paste what he said

When Steve has to switch to the Elytra, he's making a pretty considerable risk. Remember that the argument here is that Steve has to like, hit John Slap with a crazy mace/sper combo, which would involve having to do the Elytra tech that involves swapping out of your chestplate/elytra megafast. Steve has to do this against what is essentially an Warden that moves as fast as him in any horizontal direction at base, can move twice that speed, can turn invisible, heal, teleport, cover larges distances, parry, or just straight up avoid at any given moment.
 
Ok can we not bring up the ressurection. The justification is absolute utter garbage "He can respawn after being killed". SO CAN EVERY OTHER VIDEO GAME CHARACTER". And steve not letting slap get close would just encourage slap to use time stop more.
Make a CRT. I'll keep bringing it up until then.
When Steve has to switch to the Elytra, he's making a pretty considerable risk. Remember that the argument here is that Steve has to like, hit John Slap with a crazy mace/sper combo, which would involve having to do the Elytra tech that involves swapping out of your chestplate/elytra megafast. Steve has to do this against what is essentially an Warden that moves as fast as him in any horizontal direction at base, can move twice that speed, can turn invisible, heal, teleport, cover larges distances, parry, or just straight up avoid at any given moment.
That argument doesn't hold up in the slightest when Slap can't even get close to Steve. A literal punch is enough to hit Slap away and switch. or placing blocks that Slap can't destroy. Or using wind charges to go up in the air and switch while far away.
 
Voting Steve by the way. There's no answer to the lava and superior AP + range combo, resurrection, or battlefield control.
 
Voting Steve by the way. There's no answer to the lava and superior AP + range combo, resurrection, or battlefield control.
Dude, you are doing the definition of an underhanded tactic. You know the justification is shit and wrong, I know it. But you're rulesharking on the shaky definition that it's there.
 
Make a CRT. I'll keep bringing it up until then.

That argument doesn't hold up in the slightest when Slap can't even get close to Steve. A literal punch is enough to hit Slap away and switch. or placing blocks that Slap can't destroy. Or using wind charges to go up in the air and switch while far away.
And like I said, if slap can't get close why wouldnt he use the attack that stops Steve from hitting him away. And even if you wanna use the shaky ressurection argument slaps have transmutation gloves that don't kill them.
 
Time stop as an example, God's hand
I don't think God's hand is on his profile.

Regardless, I've already explained why the first use of God's hand would be ineffective in taking out Steve. After that, it's on a 60 second cooldown, which is ample time for Steve to take Slap out.
 
made the crt. stop now


Make a CRT. I'll keep bringing it up until then.



That argument doesn't hold up in the slightest when Slap can't even get close to Steve. A literal punch is enough to hit Slap away and switch. or placing blocks that Slap can't destroy. Or using wind charges to go up in the air and switch while far away.
 
Ok can we not bring up the ressurection. The justification is absolute utter garbage "He can respawn after being killed". SO CAN EVERY OTHER VIDEO GAME CHARACTER".
While you’d normally be correct in assuming it’s non-canon, Minecraft’s a weird case in this aspect because things we’d normally just chalk up to game mechanics (in this case: respawning) are actually canonized and incorporated into lore. The supplementary material like trailers and books directly show to us Steve is canonically capable of respawning, for as weird and meta as it is, it’s canon.
 
While you’d normally be correct in assuming it’s non-canon, Minecraft’s a weird case in this aspect because things we’d normally just chalk up to game mechanics (in this case: respawning) are actually canonized and incorporated into lore. The supplementary material like trailers and books directly show to us Steve is canonically capable of respawning, for as weird and meta as it is, it’s canon.
Seems a bit iffy but alright, that's needs to be statrd on his profile
Alright so now that that's settled, what are the arguments for Slap currently?
Uh pretty much the same as last thread. Transmutation via megarock or the flex, and this time Steve has no moon presence to bail him out.

If Steve dies he respawn at random, so wouldn't that be self bfr.

And it is very plausible to see Steve touching the megarock, his combat style is entire physical.

He could also possibly bfr with error to the center of the universe.

Slap could just timestop, switch gloves in like 2 seconds during the time stop and still plenty of time to hit Steve with the flexor area to oco him and due to the reason I stayed earlier about void, one shot and actual one shots. He would likely eventually use one of these gloves and again with the potion effects. Slap has El Gato to cure status effects
 
Uh pretty much the same as last thread. Transmutation via megarock or the flex, and this time Steve has no moon presence to bail him out.
Transmutation would only hit his shields. Steve also has enough range to hit Slap without being hit himself.
If Steve dies he respawn at random, so wouldn't that be self bfr.
No, he'd respawn at the starting position or wherever he places a bed if he does so during the fight.
And it is very plausible to see Steve touching the megarock, his combat style is entire physical.
Steve fights with swords, would it petrify him if he doesn't punch Slap?
He could also possibly bfr with error to the center of the universe.
Wouldn't Steve just respawn
 
Slap could just timestop, switch gloves in like 2 seconds during the time stop and still plenty of time to hit Steve with the flexor area to oco him and due to the reason I stayed earlier about void, one shot and actual one shots. He would likely eventually use one of these gloves and again with the potion effects. Slap has El Gato to cure status effects
Regardless, I've already explained why the first use of God's hand would be ineffective in taking out Steve. After that, it's on a 60 second cooldown, which is ample time for Steve to take Slap out.
 
Resurrection in Minecraft is absolutely canon and it’s not even strange and I hate we have to bury it in “ah it’s a bit silly”, no it isn’t that’s why it’s on the profile. Seems this is a match Steve can actually get leverage out of the resurrection since his armor doesn’t matter at all so he can just go grab his potions again. Three high tier instant damage potions kill Steve and they can throw them out like a hose shooting out water. So like slaps dies super fast if they go for that.
 
To further clarify. The respawn anchor purely just directs where you respawn in the nether. That item doesn’t make much sense if you don’t resurrect at all, nor does curse of binding, and the trailers show that yet indeed you resurrect. It’s purely open and shut
 
Why would the first use of God's hand be innefectivd in taking out Steve? He's not attacking with the gloves just timestoping
To further clarify. The respawn anchor purely just directs where you respawn in the nether. That item doesn’t make much sense if you don’t resurrect at all, nor does curse of binding, and the trailers show that yet indeed you resurrect. It’s purely open and shut
True, but it needs better justification on the profile other than "he can respawn after death"
Resurrection in Minecraft is absolutely canon and it’s not even strange and I hate we have to bury it in “ah it’s a bit silly”, no it isn’t that’s why it’s on the profile. Seems this is a match Steve can actually get leverage out of the resurrection since his armor doesn’t matter at all so he can just go grab his potions again. Three high tier instant damage potions kill Steve and they can throw them out like a hose shooting out water. So like slaps dies super fast if they go for that.
I don't think ressurection would be very reliable in this fight, Steve respawns at random dp we don't know where or how far he's gonna respawn from the battlefield.

If Steve doesn't go for the spray instantly then slap just keeps his distance when he realizes the guy can hurt him

Slaps wincons yet again is transmutationa
 
Time stop is helpful yeah but like, if they kill Steve rather than incapacitating Steve returns and nukes them with potions. Assuming slaps time stops first despite not necessarily doing that, versus Minecraft activating saying to use potions in the official guide books. Potions are balanced by being hard to make, he made them here so ggs with spamming them
 
Time stop is helpful yeah but like, if they kill Steve rather than incapacitating Steve returns and nukes them with potions. Assuming slaps time stops first despite not necessarily doing that, versus Minecraft activating saying to use potions in the official guide books. Potions are balanced by being hard to make, he made them here so ggs with spamming them
Again, the Minecraft respawn is completely random and saying Steve would respawn in a specific place is not viable.

El Gato cures any status effects, and ironically slap wouldn't be that bad in a swordfight with Steve as going by feats hes surprisingly more skilled l.

As someone brought up earlier, Steve wouldn't let slap get close due to his superior range, that just prompts slap to use stuns more so they can actually attack and time stop is the best stun in the game
 
Oh and el Gato also has attack reflection so Steve can't attack them while they're healing. If Steve doesn't insta kill slap with potions then slap will equalize them to the potions in his game and use the glove that reverses all attacks (reverse glove)
 
It isn’t random with what they consider home and with respawn anchors. Ignoring that we treat their resurrection like dark souls and bloodborne. Characters with respawns like theirs get to spawn where they start and that’s been the case for years
 
Oh and el Gato also has attack reflection so Steve can't attack them while they're healing. If Steve doesn't insta kill slap with potions then slap will equalize them to the potions in his game and use the glove that reverses all attacks (reverse glove)
If they go for el gato, especially since their only cue is immediately dying or getting so sick they can’t think properly
 
Funnily Steve has more of a reason to get to spawn here. He spawns at his starting point. Like how he spawns into the match here lol
 
Just a question: how up to date is Steve's profile?
not a lot imma be real with you
I've been working on revising the verse for over half a year at this point, and I'm still not done
or maybe I'm just lazy, that's probably why

but basically:

  • Missing a LOT of stuff from supplementary material, like the novels and spin-offs
  • Stats revisions are certainly due, mainly fixing the scaling chain, cause it's a MESS right now
  • For a while, the content from the new updates was missing. Luckily, that recently got up-to-date
  • Clean-up and clarifications are needed, as you can see from the whole resurrection debacle
  • etc.
 
Also need to clarify potions can be thrown like two dozen meters and has a six or so meter blast radius. Slaps keeping his distance does not help.
 
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