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A Hunters grasp| The Hunter (Bloodborne) vs The Player (Slap battles) | [10-2-0] (Concluded)

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Thinking about a symbol in your head, and having someone in your mind notice, is not an ability in the normal sense no. Plus if that connection is severed why would the moon presence not assume the player is dead and reset. The moon presence isn’t a process, it’s a guy that needs you.
the moon presence is in hunters mind? i didint know that, could u provide scans.

I mean yeah its gg i guess hunter stomps so this probably cant be added either way
 
He knows what you think given he knows when you are thinking about the mark, which isn’t a magic ability, it’s just a symbol you are thinking about
The moon presence is the one resetting you.
Like you don’t magically send an actual call to him to get you, the description specifically says you just thinking about the mark. You don’t know of the presence to the end of the game
 
To further clarify, “a call from beyond” is what you get when you actually do actively call the moon presence. So the Hunter’s mark is not a magical affect, it says what it does on the tin. You think about a mark. The moon presence takes that as a sign and brings you back to the dream which you can leave back to the world
 
The moon presence is the one resetting you.
Like you don’t magically send an actual call to him to get you, the description specifically says you just thinking about the mark. You don’t know of the presence to the end of the game
The moon presence is actually not that impressive tbh he’s not something like pennywise it’s just a tier 5 creature which got killed by the hunter later

The moon presence can only bring back hunter via time manip which can be bypassed in a lot of ways like existence erasure

I don’t think the moon presence can bring back the hunter after attacks from certain gloves
 
He knows what you think given he knows when you are thinking about the mark, which isn’t a magic ability, it’s just a symbol you are thinking about
The moon presence is the one resetting you.
Dosent matter now but switching vote to hunter
 
The moon presence is actually not that impressive tbh he’s not something like pennywise it’s just a tier 5 creature which got killed by the hunter later

The moon presence can only bring back hunter via time manip which can be bypassed in a lot of ways like existence erasure

I don’t think the moon presence can bring back the hunter after attacks from certain gloves
Existence erasure doesn’t bypass time manipulation. If the hunter is erased, and that is reversed, then they won’t have been erased. The moon presence could be 10-C, his strength doesn’t matter, he is outside of slaps range and resets the fight
 
Existence erasure doesn’t bypass time manipulation. If the hunter is erased, and that is reversed, then they won’t have been erased.
In fiction, Sometimes they do, sometimes they don’t, it depends. If the existence erasure erase all pasts then it can, if it can’t it cant
 
Yeah but 9.99/10 existence erasures aren’t throughout all time, so that’s a really odd way to bring that up
 
Eh doesn't change anything

Like taking a glance at the hunters profile he has a bunch of ways he can f*** with bob

He has NPI for intangibles and incorps so interacting with Bob is a non issue meaning he could just kill bob the moment he sees him approach him.

He also has dimensional travel so tping out of where Bob sucks him too isn't an issue

Heck I could even see him just resist the sucking force through sheer LS

And that's ignoring the whole "I can rewind time after I die" issue
Bob has a black hole inside of his stomach (from posters in the slap royale game mode) and ingame being targeted by bob then entering his orb is instant death. From the description of a Slap effect slap battles players have a unknown amount of souls in them which they can respawn with, each death removes 1 soul. So unless they can resist black hole sucking, instant death and soul removal idk if they can even deal with bob. The only times bob can be killed is with the cube of death (which is a cube of instant death, but this can kill everything in the game), captain overkill (a cat you get from the el gate glove and if bob is chasing the player they can pet the can and bob will die), and being inaccessible (going to different dimensions/universe or being in a indestructible rock cube via diamond/megarock/custom). I'm not 100% sure if there is thing bob can do if the hunter has ranged Intangibility bypass (idk NOTHING about the hunter) but close ranged Intangibility bypass I'd assume he's cooked.
 
The Hunter's immortality doesnt come from themselves, it comes from The Moon Presence, which exists in a higher plane of reality. He'd have to null that in order to bypass the Hunter's resurrection
Slap battles players have entered higher planes of reality before but only 2 (1 not cannon) have made it to a higher plane (aka real life) and the non cannon time was when the Guide told the Player to hit him with the Relude glove which the player did. Its unknown where they went but for the Guide plush description it said there is a chance he was sent to real life, which is is higher. Slap battles players have a lot of gloves and different areas to enter different dimensions but higher planes is rare. The phantom glove can enter a different plane of reality when using its glove ability but its only for a couple of seconds and it's unknown if its higher or not.
 
Madness manipulation that causes death in seconds via the Bloodletter
Slap battles players can go mad but does the Hunter have any bypasses to Slap battles player resurrection (it was confirmed to be cannon via the description of a Slap effect saying they have a unknown amount of souls and every death removes a soul)
 
yeah and them being 4D wouldn't change anything

also "passive abilities" negated by disarm includes things like guardian angel which also involves a separate person ressurecting you
The clock glove can give the player the same blessing as guardian angel for a short amount of time
 
This is implying that the Player can actually kill The Hunter to exploit the temporary immortality removal

The Hunter is fully capable of fighting barehanded with no change in combat efficiency
Slap battles players are extremely skilled at fighting too, hell most of the hardest badges are killing people and bosses. A slap battles player with all badges has over 1000+ kills and killed/defeated Eternal Bob (who is the god of darkness), Dave (a man with construction and energy based powers who is working on a building with immeasurable size), and Guide (a man who wants to be left alone who has captured the most dangerous creatures in the universe and created dimension travel). Most badges are skill in fighting like killing 5 different instant kill gloves, shooting bombs with hundreds of targets with only 3 lives, working a 9-5.
 
So i just checked the profile and the linked page, and the power null not only lasts for only 7 seconds, but requires the Player to actually hit The Hunter, when The Hunter's entire fighting style is dodging. That wouldnt do much of anything in this fight.

Same as above, these require the Player to actually hit The Hunter for them to work

The issue with characters like The Player is that with such a large arsenal, there is no guarantee that they will lead with one of the few things that can actually pose a threat, and are far, far more likely to lad with something that wont help them in any meaningful way. Meanwhile The Hunter's arsenal is comparably large but not as diverse in terms of abilities in this key, meaning they can use basically anything, including just their bare hands if need be, and still pose just as much of a threat due to their fighting style.
Slap battles players have a extreme amount of AoE to a extreme point, like the whirlwind that makes the player faster with a Tornado effect overthem with a AoE hitbox around the player, almost any bomb glove, there is a shit ton of gloves that their whole thing is dodging attacks (boxer, ultra instinct, roguelike, etc) and they can still be even or overpowered by other slap battles players. They even have AoE ranged (bomb, Shard Mastery, some more others) and multiple different ways to teleport in seconds (riftshot, materialise) to easily escape (and they have a lot of ways to increase their speed, hell some gloves even have infinite attack speed).

Slap battles players usually only have 1 glove equipped but giving slap battles players every glove they won't use basic gloves in a fight to the death, they will aim for the most op gloves like overkill, error, gods hand, etc. Giving them ALL of their gloves makes them indestructible. They can have Mastered Ultra Instinct (yes this exists and is usable. It lets you dodge any hit with a 50% chance, so you don't need skill to use it and if you slap more it goes up to 75% and a teleportation ability) in their mouth with error in the one hand (error deletes the player in 1 hit) and any other glove in the other hand out of the 250+ they have access to. Slap battles players have gloves that consist of multiple gloves (like the Trifeca, which is a reference to Zoro with 2 gloves in each hand and a 3rd in the mouth). If we can be really evil they can use spectator (it gives invincibility from EVERYTHING in the game, including bob or durability bypassing attacks, true flight, and Intangibility). The one flaw with this glove is that it has 0 slap speed, so it just can't attack. But giving them every glove in the game they can use spectator and other gloves in the game along side this. Imagine a flying fast indestructible being with the grab or riftshot glove so you can't escape and the flex in the other hand to turn the enemy into gold
 
well, if you put it like that you ain't wrong. If you think about it if The Hunter can somehow disarm The Player (which he could, having a much higher LS too), he would be basically useless. So now I'll get my original vote back to The Hunter.
A lot of glove passives can still be on the player if their glove is disabled or removed, like stat boosters or accessories that they player has that were given to them by the glove. If this is a alchemist user and they already have a cauldron spawned or if they have their potions they can drink to boost strength, speed, put status effects on on Hunter like blindness or confusion. Some potions are just instant death and explosions. With slap battles players insane different means of travel like teleporting and wormholes they can spawn a tycoon or a shopkeeper shop and use the items there and stat boosters to passively be stronger and stronger and faster and faster.
 
what are the chances that he will start with that or do it before he uses the Bloodletter?
Slap battles players if they had the most op weapons (like gods hand) they would use the weapons. They can stop time and instead of disarming.. Just use error or overkill for a completely deletion of their health and kill him. All of this isn't rare for sb players because ive been playing the game for 4 years and I'd know the dumb ahh mentality of a slap battles player.
 
The thing is The Hunter wouldnt even specifically need the Bloodletter in order to win here, they have the stats to beat The Player even without it, and them having a dodge-centric fighting style is a significant advantage against an opponent who needs to touch them in order to use the majority of their abilities
Slap battles players have multiple different gloves they don't need skill to dodge with as it's passive, and the fact they have so much ranged AoE and teleportation they wouldn't even need to get close. Their AoE include damage, instant death, telekinetic pushes, status effects, etc. Even if the slap battles players diè its cannon they have resurrection and a unknown amount of souls and if they die, one soul is removed. I have some good claims of multiversal to even 4D or 1-A if wanted claims but I want to ignore that AP shit because its not on the page right now.
 
Also, some other things for The Hunter include:

-Poison manipulation via the Chikage and Poison Knives, as well as Murky and Dirty Gems that inflict poison and rapid poison respectively
-Attack Reflection with Beast Roar
-Invisibility via Blue Elixir
-The Shaman Bone Blade, which completely numbs the target's senses and removes their gross motor skills on contact, immediately followed by temporarily pacifying turning them into The Hunter's ally
Slap battles players have a lot of different ranged or melee methods to give other diseases and even protect themselves from diseases with alchemist's anti-toxin potion and El Gato.
Slap battles players have multiple different attack reflections and counters like reverse, el gato, counter, jebaited, and Error bypasses some attack reflection too.
Slap battles players can see other invisible players with Hitman, Bounty and Slender (there would UI that appears over the hunters head that the player can see) and Slap battles players can use ghost to be invisible for as long as they don't Slap anyone (they can see other invisible people in the ghostly state)
 
But yeah, even if the Player manages to get The Hunter on the back foot, he just rings a beckoning bell and now theres three Hunters that The Player has to deal with
One of the main attacks in The Guide boss fight is guide cloning himself and Slap battles players have a lot of cloning and enemy spawns (most of the slap battles clones are idiots however and mindlessly slap)
 
Already did for the proposed ones anyway



how would he even do that?

he genuenly just outranges the sealing with dimensional travel heck his own res does that for him since the sealing kills the victim

that isn't on the profile yet so it can't be used

since this is necromancy that might work?

@WeeklyBattles what are ur thoughts on this?
Eternal Bob has broken time and space to enter real life and can travel through dimensions before he was sealed into the Bob glove, 4 slap battle players had to tire the boss by slapping him and launching meteors at Bob, then at the end Rob gave one of the players some of his powers and then they sealed Bob away again. So the hunter would be sealed even if he could travel through dimensions.
 
The problem is he can force his own resurrection with the Hunter's Mark

Also he has guns and other ranged weapons, so being stuck in the air doesnt prevent him from fighting
It puts the player in a constant ragdoll state simular to paralysis. Also the tooltip for gummy is that gum is growing from your pores and exploding, this is the same for gum. He'll also be spinning around constantly so he'd be very disorientated.
 
What type of zombification is it? the Hunter has a resistance to biological/disease based undeath transformation.
If a player is slapped by the necromancer the time the player dies (assuming the last person the player was hit by was the necromancer) will respawn climbing out of the grave will become a zombie. They can't kill themselves at all in 30 seconds or they'll Spawn as a zombie again. When that 30 seconds are over next time they die, they'll die. Everything the player had will be removed and replaced with the zombie glove (but pre places effects on others or things placed will stay)
 
One more thing I wanted to add, @Arkansalter2 is rigt to an extent, if slap sees a foe he assumes to be on the same level of him do you really think he’s gonna pick a glove like zzzz that just makes himself fall asleep. Don’t see why slap would pick any glove that isint combat applicable
yo zzzzzzz has no speed cap if he had 10 year prep time he speed blitz trust 💯
 
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