• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Post ToP Hit vs GoD Toppo but...

1,995
625
This is in Fun and Games for a reason...

Let's assume Hit here is Low 2-C to the same degree as SSJB Goku post UIO2 so this isn't completely one sided, let's also add to him Existence Erasure resistance to the same degree as SSJBE Vegeta.

Would Hit abilities get him the edge or he still loses? If still one sided on Toppo's favor let's make Hit have the same AP as SSJ2 Kefla.
Hit jkhj
GoD Toppo2
 
This is fun and games for a reason. Hit here has the same AP as Post UIS2 SSJB Goku and EE resistance to the same degree as Vegeta, he still below Toppo AP wise but his techniques are kinda OP against his same verse.
 
I mean with that level of strength and Vegeta's EE, Hit would just adapt and eventually overcome Toppo either by overpowering him with time/ki attacks or his assasination techniques,
 
Even if Hit's Time Skip didn't work full stop on people scaling to and above suppressed Jiren, Hit would still giga-stomp due to ignoring durability, his invisible shockwave punches, ability to shift dimensions and his adaptive powers.

We see with Toppo vs 17 and Frieza that Toppo struggles BADLY at adapting to tricky opponents, and is only really capable of bruteforcing with Hakai. If his hakai and raw power fails, he just plain sucks and we see Hit can adapt to someone like Jiren and potentially 'kill' him (based on Jiren's chest crumpling and then regenerating when Hit activates Cage of Time) in under a minute.

Overall, Hit wins due to hax and adaptive skills versus an inflexible brute.
 
It's not a stretch for Hit to be stronger than before (due to his pure progress). Toppo fights and trains (like anyone else), you have to assume.

It's a close match, but Hit has an edge as pointed out by cryo. Adaptive skills and hax.
 
Back
Top