- 19,449
- 10,071
So this has been on my mind for some time. To put it blunt, the current state of Reactive evolution is baffling to me and feels so half assed. For starters this part here.
This not only feels very limiting in terms of what the ability can do but it offers little to no solution regarding the NLF beyond a simple "case by case basis", which can just lead into a bunch of back and forth about countless different characters with what their Reactive Evolution is supposed to be in the first place, which in turn can lead to a lot of needless headaches for an ability vaguely elaborated upon on its potential. It's the equivalent of only having a general explanation for Immortality on its page and not elaborated on the different types of Immortality there is. To address this issue, I've made a redraft for Reactive evolution where it essentially expands the ability into several types as well as two different applications for what version of Evolution is being done.
Agree: 11 (Serlock, DarkDragonMedeus, Oliver, SYPH, KLOL, Stefano, Planck, Pariah, Lightning, Jordan, Dark Soul)
Disagree: 6 (Armorchompy, Bambu, DontTalk [mostly on removing the NLF part], ThanatosX, Bobsican, Ultima Reality)
Neutral:
It would be a No Limits Fallacy to assume someone with this power can obtain any ability whatsoever. Its extent and complexity only go as far its feats and scaling have gone for it, in relation up to countermeasures to powers that already exist in the setting or similar, in a case by case basis.
This not only feels very limiting in terms of what the ability can do but it offers little to no solution regarding the NLF beyond a simple "case by case basis", which can just lead into a bunch of back and forth about countless different characters with what their Reactive Evolution is supposed to be in the first place, which in turn can lead to a lot of needless headaches for an ability vaguely elaborated upon on its potential. It's the equivalent of only having a general explanation for Immortality on its page and not elaborated on the different types of Immortality there is. To address this issue, I've made a redraft for Reactive evolution where it essentially expands the ability into several types as well as two different applications for what version of Evolution is being done.
Agree: 11 (Serlock, DarkDragonMedeus, Oliver, SYPH, KLOL, Stefano, Planck, Pariah, Lightning, Jordan, Dark Soul)
Disagree: 6 (Armorchompy, Bambu, DontTalk [mostly on removing the NLF part], ThanatosX, Bobsican, Ultima Reality)
Neutral:
Last edited: