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I have multiple questions and i would like some answers please.
1- how does the keysword abilities work? Is it passive ,though based or something?
2- How does summoning work?
3- does his stat reduction abilities also target the stamina?
 
I have multiple questions and i would like some answers please.
1- how does the keysword abilities work? Is it passive ,though based or something?
2- How does summoning work?
3- does his stat reduction abilities also target the stamina?
1. Action, but it is pretty short
2. DBH character rip space to summon
3. Some stat reduce target Stamina, some just target AP and Durability, some target all three
 
1. Action, but it is pretty short
2. DBH character rip space to summon
3. Some stat reduce target Stamina, some just target AP and Durability, some target all three
3- does goku have any stat related abilities that also effects the stamina?
 
As always, everybody, please permanently stop derailing by spamming nonsense in content revisions threads. Save that for the fun and games forum.
 
What nonsense? You mean the jokes that were in sentences that discuss the blog which is claimed by ss3 to have something new and relevant about the cards, thier abilities and how do they work?
 
Everything that does not stick to the topic, and joking back and forth, basically. There is a time and place for being non-serious, but content revisions threads are not the right location.

However, I have seen a lot of that kind of derailment lately, so maybe I was just reacting in general where it was misdirected.
 
That is strange it works for me just fine
Hmm.. I just noticed something, it still says Forums > VS Battles > Sandbox

What do I do from that point then?
 
Everything that does not stick to the topic, and joking back and forth, basically. There is a time and place for being non-serious, but content revisions threads are not the right location.

However, I have seen a lot of that kind of derailment lately, so maybe I was just reacting in general where it was misdirected.
I'm not trying to derail it's just that I don't think i'm doing something correctly and I don't know what it is
 
Since the Gokus have already been concluded I see no reason why I can't just post the rest here
Truth be told though, I just don't know what to do anymore
 
Ok, so this is the first time ever I'm doing something like this so if there are any errors with the postings then please go easy on me because again, this is my first CTR and I have little clue of what I'm doing
With that out of the way, let's get started

Heroes Games

1A.
Weak draw
If you make it an attacker after the second round, you will enter draw mode when your team attacks. If successful, the enemy's power is permanently -3000. In addition, it takes the HP of the enemy team and damages the enemy. [One time only]
Life Force Absorption & Statistics Reduction

1B.
Blessing unit of the king of time
Increases the chance of miracle perfection for all of your team, and increases combat power by 1000. [Permanent]
Passive Probability Manipulation & Passive Statistics Amplification (with 2 allies)

1C.
Support of friends
At the beginning of the round, if allies are tight, they will regain their energy. [One time only]
Passive Stamina Recovery
SH3-CP1.png


2A.
Shinryu: A miracle wish
If you make it an attacker after the second round, you will enter Shinryu mode when your team attacks. You can ask Shinryu to recover his physical strength or energy. When the power of wishes is maximized, the miracle occurrence rate of all of your team will increase permanently. [One time only]
Summoning Shenron who can then Recover your Power and/or Energy & Probability Manipulation

2B.
Blessing of the King of Time
If you become a supporter, at the end of the combat power battle, the miracle occurrence rate of all your team will increase only in that round. The effect increases when the enemy team has 6 or more H energies. [every time]
Probability Manipulation
SH8-52.png


3A.
Shinryu: Protective wishes
If you make it an attacker after the second round, you will enter Shinryu mode when your team attacks. You can ask Shinryu to recover his physical strength or energy. When the power of wishes is maximized, the guards of all of your team are permanent and +2000. [One time only]
ability

Summon Shenron Again who does the same thing but this time with the added effect of Statistics Amplification (of Defense)

3B.
Indomitable spirit
At the beginning of the battle, negate the effect of changing your charge impact speed & never be squeaky. [Permanent]
Passive Probability Manipulation Negation & Status Effect Inducement Resistance? (i'm assuming squeaky is actually stunned or at the very least some other status effect)
SH8-SCP6.png


4A.
Weakened attack
If you make it an attacker when the special move can be activated, it will attack the locked-on enemy and the power of that enemy is -2000. [One time only]
ability

Statistics Reduction (of Power)

4B.
Sacred power
Being a supporter negates the damage doubling effect of all enemy teams in that round. [every time]
Damage Boost Negation
UM2-029.png


5A.
God Meteor of Disaster
If you make it an attacker, you can activate it at the end of your team's attack. If successful, damage with G Meteor.
[Enemy Supporter Effect] Permanently block the increase in combat power due to the energy consumption of all enemy supporters in the next round that was activated. [One time only] [Only one G Meteor can be activated by a team]
ability

Limited Unholy Manipulation (more on this can be explained in the comments down below) & Statistics Amplification Negation

5B.
Runaway of the King of Time
When deciding the strategy to be a supporter, negate the damage doubling effect and damage mitigation effect of both teams in that round. [One time only]
Passive Damage Boost Negation & Damage Reduction Negation
UM9-048.png


6A.
Doom Draw
If you make it an attacker after the second round, you will enter draw mode when your team attacks. If successful, the enemy team's H energy is -3. Furthermore, the more you rub it, the more it will take away the HP of the enemy team and damage the enemy. [One time only]
Life Force Absorption via Unholy Manipulation (again I'll explain that later)

6B.

Manipulated fate
Combat Power as a Supporter At the end of the battle, Miracle Perfect for all enemy teams in that round will no longer occur, and the charge impact speed will be super-fast. Also, if you win the combat power battle, the "revival chance" of the enemy team will be sealed only in that round. [every time]
Probability Manipulation, Probability Manipulation Negation & Resurrection Negation
UM10-045.png


7A.
Determination key sword lock
Activated when the enemy team is 5 or more and you make it an attacker. Attacks the selected enemy and permanently reduces the power and guard of that enemy to -1000. In addition, a successful seal will prevent all abilities of that enemy from being activated during the next round. [One time only] [Only one key sword lock can be activated by a team]
ability

Chronoa Has Keysword also Statistics Reduction & Durability Negation (since she's setting enemies power & guard to -1000 which is lower than 0)

7B.
Healing of the King God
At the end of the second round, "the number of friends (including yourself) of the same battle type as yourself x 1000" team physical strength is restored, and the energy of allies of the same battle type as yourself is restored. [Permanent]

Recovery of Power and Stamina
UM11-042.png


8A.
Goddess Key Sword Rock
Activated when the enemy team is 5 or more and you make it an attacker. Attacks the selected enemy and permanently reduces the damage dealt by that enemy by 70%. In addition, a successful seal will prevent all abilities of that enemy from being activated during the next round. [One time only] [Only one key sword lock can be activated by a team]
Keysword Again just in case you weren't convinced & Damage Reduction

8B.

Super Ability Sealing Unit
Seal the super abilities of all enemy teams. [Limited to 1 round]

Power Null (2 allies)

8C.
God Bird, the King of Time

Activated by making it a supporter and hitting a friend with a Toki Toki line.
Instead of being unable to participate in collaborative attacks only in that round, the perfect area for attack charge impact expands. In addition, if you win perfectly, your team's HP will increase by 5,000, and your team's energy will be fully restored. [One time only]

Probability Manipulation, Healing & Stamina Recovery
BM1-066.png


9A.
Whole body key sword lock
Activated when the enemy team is 5 or more and you make it an attacker. Attacks the selected enemy and super-downs the enemy's energy. In addition, a successful seal will prevent all abilities of that enemy from being activated during the next round. [One time only] [Only one key sword lock can be activated by a team]
For those who still aren't convinced yet here's another Keysword along with Stamina Reduction which leads to Status Effect Inducement with Limited Unconventional Resistance Negation

9B.

Resurrection unit
When KO'd by an enemy team's attack, "Resurrection Chance" is activated. If the input is successful, it will be restored on HP1000.
Resurrection (2 allies)

9C.
Counterattack move
If you become a supporter, your team's combat power will increase by "the number of enemy attackers x 1000" only in this round. [every time]
Passive Statistics Amplification
BM5-066.png


10A.
World King God's Heroes Rush
If you make it an attacker after the second round, you will enter Heroes Rush mode at the end of your team's attack. Call the Kaioujin Avatar and attack with your partner in collaboration with three people. Achieving Perfect Trash deals powerful power damage to enemies. If the partner is a hero avatar, the effect will increase. [One time only]
ability

Can Summon Hero Avatar

10B.
Divine power
When made a supporter, the damage reduction effect of all enemy teams in that round is negated. [every time]
Passive Damage Reduction Negation

10C.
Aura of darkness
At the start of the battle, the HP recovery effect of all enemy teams and the amount of energy recovery when becoming a supporter are halved.
Passive Healing & Recovery Reduction
BM5-CP19.png
BM5-CP20.png
BM5-CP21.png

11A.
Fast draw
If you make it an attacker after the second round, you will enter draw mode when your team attacks. If successful, the enemy's charge impact speed will be permanent and faster. Furthermore, the more you rub it, the more it will take away the HP of the enemy team and damage the enemy. [One time only]
Life Force Absorption again along with Probability Manipulation again

11B.
World King God's blessing
Restores 5000 HP of your team and 50% of the energy of all your team.
Passive Healing & Recovery (2 allies)

11C.
Intelligent Godbird
Activated by making it a supporter and hitting a friend with a Toki Toki line.
Instead of being unable to participate in collaborative attacks only in that round, the perfect area for attack charge impact expands. In addition, a perfect victory will permanently slow down the charge impact speed of your allies. [One time only]

Probability Manipulation for the umpteenth time
BM7-058.png


12A.
Double attack of determination
If you make an attacker after the second round, you will double attack with your partner when the team attacks. In addition, the super double effect permanently increases the guards of yourself and your partner by 2000. [One time only]
Statistics Amplification

12B.
Complete measures
Being a supporter slows down the charge impact speed of all attackers on your team. [every time]
Passive Probability Manipulation
PBBS-07.png


13A.
Release the power of time
If you make it an attacker after the second round, a card action will occur. If successful, your HP will increase by 3000, and your miracle perfect occurrence probability will increase permanently. [One time only]
Passive Healing and Probability Manipulation

13B.
Power to entrust
At the end of the first round, give all your energy to the least energetic companion.
Power Bestowal (Stamina)
PJS-39.png


14A.
Guard drain
When the Special Move is activated, the damage done to the enemy can be increased. When it bursts super, it takes 1000 guards of the attacking enemy. [every time]
ability

Statistics Reduction

14B.
Preservation of power
Only in the first round, the amount of energy recovery when making a supporter for all of your team will be 1.5 times the normal amount.
Recovery Boost

15.
Burning God Meteor
If you make it an attacker, you can activate it at the end of your team's attack. If successful, damage with G Meteor.
[Enemy Attacker Effect] Reduce the H energy of the enemy team by the number of enemy attackers in the next round that was activated. [One time only] [Only one G Meteor can be activated by a team]

Limited Fire Manipulation
PBBS7-10.png


16.
Frozen God Meteor
If you make it an attacker, you can activate it at the end of your team's attack. If successful, damage with G Meteor.
[Enemy Supporter Effect] The next round of "Enemy Supporter Number x 3000", the power and guard down of the enemy supporter. [One time only] [Only one G Meteor can be activated by a team]

Limited Ice Manipulation and Statistics Reduction
UVPJ-44.png


17.
Miraculous double attack
If you make an attacker after the second round, you will double attack with your partner when the team attacks. In addition, the super double effect will permanently increase the chance of occurrence of Miracle Perfect for yourself and your partner. [One time only]
Probability Manipulation for God knows how many times now
BMP-04.png


18.
Blessing of the King of Time
Being a supporter halves the damage done by all enemy teams in that round. If there are enemies with power of 15,000 or more, the effect will increase. [One time only]
Passive Damage Reduction

19A.
Frigid God Meteor
If you make it an attacker, you can activate it at the end of your team's attack. If successful, damage with G Meteor.
[Enemy Supporter Effect] Inflicts damage on the next round of "Enemy Supporter Number x 2000". [One time only] [Only one G Meteor can be activated by a team]

Limited Absolute Zero Ice Manipulation (frigid is described as being colder than frozen and other dbh characters that can use this skill also has Absolute Zero)

19B.

Unwavering belief
Negate the effect of changing your charge impact speed. [Permanent]
Passive Probability Manipulation Negation

HGD8-CP7.jpg


20.
Sanctuary Guardian X
When your team has a hero avatar, if you make it an attacker after the third round, the warriors of justice will be transferred in space-time and cause great damage.
Also, the power of all the friends is permanent +2500. Furthermore, each time the button action is successful, the effect will increase. [One time only]

Can summon Xeno Goku, Vegeta, Trunks & Gohan along with Statistics Amplification
HGD10-CP4.jpg



Heroes Manga

21.
Emotion/Intent Sensing
She was able to sense Trunks' intent
Chronoa sensing Trunks Intent

22.
Cosmic Awareness
Can sense and see across time & timelines with the scrolls she can manifest in her hands. Plus in Xenoverse she seems to always be aware of people moving through time and changes and/or throughout time and timelines, which would make sense as she is essentially connected to time itself. Also see can see across and into timelines since she is always aware what is going on and even communicates with the time patroller across different timelines telling him what to do.
Chronoa using scrolls to see throughout time

23.
Cloth Creation/Magic Materialization
Created Trunks' Time Patrol Outfit
Chronoa changes Trunks' outfit

24.
Summoning
Apparently, she cane summon beings from a person's memory
Summoned Goku from Trunks' Memory

25.
Portal Creation
She made portals for goku and trunks to move through.
Created a portal for Trunks and Goku to move through

25.
Damage Transfer
She took goku and vegeta's injuries
Took goku and vegeta's damage

26.
Greater Sealing and Greater BFR
We should all know this by now, she sealed Mechi and the Entire Dark Demon Realm outside of time. That's way superior to her Ordinary Kai Sealing & BFR anyway you look at it
Seal was strong enough to make a young Mechi concerened for the first time ever
Seal Young Mechi and the Demon Gods and the Dark Demon Realm Outside of Time

27.
Limited Unconventional Existence Erasure
The Demon Realm along with everyone who was caught in the seal was erased from the records of the scrolls of Eternity, essentially erased from History. Mechi even spoke as if they were dead and even old kai as well
Dark Demon Realm erased from scroll records
Mechi speaking as if he were dead/had died
Old kai speaking were dead/had died

28.
Time Travel & Dimensional Travel on a greater scale
I'm actually surprised she doesn't have this but I think it's been established she can travel between different time periods, especially since she can move through the crack of time, a point where all timelines connect/intersect. Also she traveled to an alternate timeline to save trunks and vegeta. Plus she's travelling in the crack of time, a void that technically doesn't exist
Casually crossing the void that is the Crack of Time after saving Trunks and Vegeta from Gravy in an alternate timeline

29.
Greater Time Stop with Limited Resistance Negation
She has consistently froze beings in time who can cause time to collapse and/or to History to break just by existing not to mention all of them have amped levels of Time Stop Resistance. The reason why I say it's limited though because they have been shown to be able to think even while frozen. Plus it's also worth mentioning that that in the DBH Games when she uses her freeze attack when summoned she's capable of freezing beings who resist time stop, this is also the case for the promotional anime as well.
Time Freezing Gravy
Time Freezing Demigra and Demon God Chamel
Time Freezing the Entire Time Patrol
Confirmed Chronoa's doing
Time Freezing Demon Gods and Time Patrol except Keysword Trunks
Time Freezing Incoming attacks and Jin

30.
Possible Resistance to Sleep Manipulation
Trunks was knocked out post absorption but Chronoa, Old Kai and Old Bird were all relatively fine. And it would kinda be iffy to say that they were sleeping off panel and just got up earlier than trunks, considering when Demigra comes to pull them out literally barely anytime at all has passed and Mechi is still in the same spot. Highly doubt Mechi would would be out there doing nothing while these guys are sleeping inside him and then there's Demigra's timing and the fact that they are Kai's so they resisting wouldn't be a complete stretch.
Chronoa not falling asleep among other Kais

31.
Power Bestowal
Gave trunks the Power of Time needed to seal Mechi plus transformed the Keysword
Chronoa bestowing the power of time to Trunks

32.
Unholy Manipulation
It has already been establish in a previous thread that the power of Darkness refers to Unholy Powers while the Power of Light refers to Holy Powers. In this state, Chronoa was infused with the power of darkness (Unholy Powers) by Mechikabura which is what allowed him to her, as seen previously with the demon god summoning ritual anything he infuses with his unholy energy he can control and there is always the fact that Mechi's power caused her to undergo a transformation that specifically CAN use the power of Darkness. She then outright states she's using the power of the darkness. And there there is also the names of all her techniques and skills she uses in this form which solidly implies her power is unholy in nature.

If you want to write this of as a one time thing that occurred because of forces out of chronoa's control, then I must insist that we make an abilities key section for her Dark State instead since he dark state does come with viable amps and abilities and ability cards as previously seen
Chronoa using the Power of Darkness
Chronoa being infused and taken with over by Mechi's Unholy Power

33.
Darkness Construct Creation
She can now create dark time themed constructs
Chronoa creating dark constructs
Chronoa utilizing Dark Constructs


Notable Extras

These come straight from the Xenoverse and Heroes

34.
Possible Higher Dimensional Manipulation & Maybe Further Evidence for EE
As the Supreme Kai of Time, Chronoa has the power to erase alternate timelines and remove other anomalies created by time travel and/or alterations of history, though she can choose to leave them as they are as she did with Future Trunks' and Cell's timelines.
Near the end of the story mode of Dragon Ball Heroes: Ultimate Mission X, after Chamel's power causes both the Dragon Ball and Over World to collapse, she manages to hold them together using all her strength.

Also I believe there was a statement in the xenoverse games when she merged timelines together

35.
Possible Limited or Unlimited Life Manipulation
Chronoa has divine powers which allowed her to turn the Dragon statue that adorn the Dragon Ball Pedestal in Toki Toki City into the a giant dragon, though it is unclear if her powers animated the statue which simply grew larger or her powers actually breathed life into the dragon statue causing it to transform into a living creature (which is entirely possible being she is a Goddess of Creation).

36.

Teleportation
Kai Kai - In Dragon Ball Super, it is revealed that the Supreme Kai in every universe has the ability to instantly teleport to any other universe, including Zeno's Palace.

37.

Limited Light and Darkness Manipulation
Chronoa fires a wave of energy at her opponent. If it connects, it entraps them while she forms orbs of light and darkness, mixing them together into a larger orb in front of her before shooting it at her target.
Custom Character using Chronoa's Skill of Light and Darkness

38.
Keysword should also have
Holy Manipulation
Mechi states that he can't destroy the Keysword because it is comprised of the POWER OF LIGHT and it is also stated to be able to be able to take on/oppose Mechi's power of darkness
Keysword can Weaken and Oppose Mechi's Power of Darkness
Keysword is made from the Power of Light
Mechi admitting he can't destroy it with his power

39.
Immortality Type 1
I'm pretty sure I don't have to tell anyone why Kais who can live for Eons without aging much less dying have eternal life

40.
Possible Acausality Type 1
Scales to other time patrol members who aren't affected by changes in the past and in world mission she wasn't affect by changes in the past by her past self, plus given she controls all of time and that her existence is connected to time itself, I don't see a time paradox killing her otherwise the demon gods would have tried it multiple times rather than always fighting her at her peak

41.
Passive Power Null for Keysword and/or Passive Time Stop Amped Resistance/Immunity & Passive Unholy Manipulation Resistance & Dark Magic Resistance
The supreme kai of time outright stated that with the Keysword, her power/time freeze would not have any effect on him and remember Trunks was completely unaware that she was even there but still effortlessly resisted her power and also she Time Froze everyone else who each and their own amped up Time Stop Resistance and furthermore, Mechi could tell just by looking at the keysword that no matter what he did or tried none of his powers would work on Trunks referring to his Unholy Powers and Dark Magic, both of which he often fights with. And remember that previously Mechi disregarded he Keysword as nothing and if he knows just by looking that he can't do anything to trunks then sounds like a passive resistance barrier or something.

So you can either consider this as a collective and say Passive Power Null to classify and summarize everything or give the Keysword passive resistance for each ability it displayed itself resisting, WHICH would be Chronoa's Amped Time Freeze that can affect beings with Amped Resistance to Time Stop and Mechi's Unholy Powers and Dark Magic which he often uses to fight.

Keep in mind Mechi also has a few Unholy Passives and there are straight up not working by his own word

I'm well aware it's already aware that it is listed in the Keyswords profile to be able to resist mechi's hax but i'd just like for you put forth the most notable since he does use it often in character and it gets passively resists just by Trunks having the Keysword in Hand
Chronoa stating her power doesn't affect Trunks with Keysword
Demigra stating Trunks with Keysword resists his powers just by observation


And I believe that is it
Please comment and let me know what you all think of my suggestions
Also if anyone skilled enough can make portraits for Dark Chronoa from the Cards, so that they can be added to her profile that would be spectacular and much appreciated
I have as always se questions.
1- 8A states that her seal prevents the enemies abilities to work, does that mean it's Power null or something like that?
2- 74 also states the same, is this too a power null?
3- 8b was it? It has also power null but it states 2 allies , does that mean she needs 2 allies to do it?
4- 9A also states the same that it seals the enemies attack. is it power null? Passive? How does it even happen?
 
I have as always se questions.
1- 8A states that her seal prevents the enemies abilities to work, does that mean it's Power null or something like that?
2- 74 also states the same, is this too a power null?
3- 8b was it? It has also power null but it states 2 allies , does that mean she needs 2 allies to do it?
4- 9A also states the same that it seals the enemies attack. is it power null? Passive? How does it even happen?
1. It's just evidence of her having/using the keysword which can power null

2. Yup, via keysword

3. Yeah, it means that she has another mean/option for power null, of which requires 2 allies to activate

4. Keysword power nulling again and according to heroes games she can do it from ranged distances
 
So will this passive powernull work on the opponent without even touching them without even touching them?
And will the opponent gets instantly powernulled without any action?
 
So will this passive powernull work on the opponent without even touching them without even touching them?
And will the opponent gets instantly powernulled without any action?
From what I see it acts defensively
Continuously protecting it's wielder from Haxes even if they themselves aren't aware of it happening

It would at least stop power absorption
 
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