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From what I see it acts defensively
Continuously protecting it's wielder from Haxes even if they themselves aren't aware of it happening

It would at least stop power absorption
Oh so it is defensive. Offensive passive powernull would have been OP. Defensive is fine tho
 
@Ss3micah you should make a new crt for chronoa and keysword tho
Believe I tried but ran into road block 😅😅😅

I made the CTR and posted it but for some reason people said the link wasn't working nor could they see it...

And since I have little experience to know what exactly im doing I just decided to copy and paste everything here

Hope it doesn't causes too much of a problem
 
Believe I tried but ran into road block 😅😅😅

I made the CTR and posted it but for some reason people said the link wasn't working nor could they see it...

And since I have little experience to know what exactly im doing I just decided to copy and paste everything here

Hope it doesn't causes too much of a problem
You are pretty close. I just tried to copy your crt and paste it on a new thread and i was successful.
Just go to the home page and then click on new thread. Then copy paste everything.
 
Oh so it is defensive. Offensive passive powernull would have been OP. Defensive is fine tho
It does have offensive power null as well
But that's not passive as it requires you striking the opponent to power null them or you can power null any attack thrown at you by parrying them
 
1. It's just evidence of her having/using the keysword which can power null

2. Yup, via keysword

3. Yeah, it means that she has another mean/option for power null, of which requires 2 allies to activate

4. Keysword power nulling again and according to heroes games she can do it from ranged distances
Okay bow we have "DD gg" to "Power null gg".
Can these abilities stack?
So the power is just a side effect of her main abilities in those cards I suppose right?
 
Okay bow we have "DD gg" to "Power null gg".
Can these abilities stack?
So the power is just a side effect of her main abilities in those cards I suppose right?
Power Null doesn't really stack mainly because of how crippling it is

Some Power Nulls just work once and are temporary

Some Power Nulls have continuous activations that will just power null you every time you try something

And others are permanent in the way that once your power nulled that's it, your abilities are sealed for the rest of the game
 
Power Null doesn't really stack mainly because of how crippling it is

Some Power Nulls just work once and are temporary

Some Power Nulls have continuous activations that will just power null you every time you try something

And others are permanent in the way that once your power nulled that's it, your abilities are sealed for the rest of the game
Hmmm, so power null for every situation in existence....why?
For the second type, that continues. I don't quite understand it, does it only power null the attack you use and not that one you haven't used yet.
 
Also Power Nulling is treated as main effect
Oh so the others as a side effect, that explains it.
I have an od question, when it power nulls, does it also effect your miracle card. And like if you are hit with a passive ability and I heard that they're defence type power null, would they effect the moment you get hit by a passive or any attack for that matter?
 
Hmmm, so power null for every situation in existence....why?
For the second type, that continues. I don't quite understand it, does it only power null the attack you use and not that one you haven't used yet.
Ohhhhhhh
It's like sealing power null
So it pretty much just stops/prevents you from using special abilities once it happens
 
Ohhhhhhh
It's like sealing power null
So it pretty much just stops/prevents you from using special abilities once it happens
What do you mean selaing power null? It seals you and power null you I suppose? Does it work on resistances?
 
What do you mean selaing power null? It seals you and power null you I suppose? Does it work on resistances?
Alright let me try to be a bit more clear

I'm talking about keysword power null for heroes games

The way it works based on it's description and the way I've seen it been used is that it power nulls the opponent making it so any and all abilities are sealed and cannot be used

This involves special attacks and card effects

The keysword power Nulling isn't passive however it is capable of Nulling passive abilities when the seal is successful
 
What do you mean selaing power null? It seals you and power null you I suppose? Does it work on resistances?
Ohhhhhhh yeah
It doesn't work on resistances but it should be noted it can bypass power null resistance considering mechi had it and it didn't save his butt
 
Ohhhhhhh yeah
It doesn't work on resistances but it should be noted it can bypass power null resistance considering mechi had it and it didn't save his butt
Oh thank God-
Now imma just gonna give mechikabura the keysword then redo the match between him and HA dio- wait demigra has the keysword....
Alright let me try to be a bit more clear

I'm talking about keysword power null for heroes games

The way it works based on it's description and the way I've seen it been used is that it power nulls the opponent making it so any and all abilities are sealed and cannot be used

This involves special attacks and card effects

The keysword power Nulling isn't passive however it is capable of Nulling passive abilities when the seal is successful
And it can work on passive abilities Yahoo.
I also heard that it automatically works whenever an opponents do a special move or attack , is that correct?
 
I also heard that it automatically works whenever an opponents do a special move or attack , is that correct?
Well I'll give you it from both perspectives

In the manga
The keysword can power null incoming attacks by way of parrying and is in a constant state of defensively power Nulling

In the games
After the keysword takes effect, all abilities of the opponent will no longer be able to activate
And the keysword can be activated over distances
 
Well I'll give you it from both perspectives

In the manga
The keysword can power null incoming attacks by way of parrying and is in a constant state of defensively power Nulling

In the games
After the keysword takes effect, all abilities of the opponent will no longer be able to activate
And the keysword can be activated over distances
Wouldn't be good to merge them together? Because it would be hard knowing which version we will use.
 
What remains to be done here?

Also, if you are done, which character profile pages should I lock?
 
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